i just finished taz amnesty, and i just want to take a moment to appreciate griffin andrew mcelroy.
like… i’m so endlessly proud of and in awe of him. he’s such a good narrator, such a good storyteller, he’s just got this way of reeling you in with his words and never letting go. and that’s very hard to do with an audio medium, particularly when you’ve got audio-visual mediums that let you see the story instead of having to construct it within your own head.
as someone who works in radio, that’s a legitimate concern: people don’t want to listen to things anymore when they can just as easily see them.
but with griffin, you barely have to construct the world. it’s just there. longtime adventure zone fans can picture the crystal kingdom and its eerie sleekness effortlessly. can wander the open world town of refuge and feel the heat and dust and pressure of limited time. can easily remember the blinding lights and uproarious applause of the arenas in the suffering game.
and now, we’ve got kepler, west virginia. in only five short episodes, griffin has constructed a whole town to be invested in: the dynamic between the cryptid scene and the ski scene. the fascinating npcs. the landscape. everything.
did we see any of these things? no. griffin said words from his mouth hole and we heard and we saw. he spoke them into existence for us. amnesty just ended and i already want to return to kepler. i already miss it like i’d lived in it for more than five episodes.
just. griffin mcelroy, you guys. he won’t ever see this, but i need to put it out there: i truly can’t be more grateful for him and the care with which he crafts his stories. thank you so much.